Postgraduate Certificate in GameMaker Programming Fundamentals

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The Postgraduate Certificate in GameMaker Programming Fundamentals is a comprehensive course that equips learners with essential skills in game programming. This course focuses on teaching GameMaker, a popular game development tool used by indie developers and studios worldwide.

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About this course

With a strong emphasis on practical skills, learners will develop their own games from scratch, gaining hands-on experience in game design, coding, and debugging. In today's rapidly growing gaming industry, there is a high demand for skilled game programmers. This course provides a direct pathway to a career in game development, offering learners the opportunity to gain a deep understanding of the fundamentals of game programming. By completing this course, learners will have a strong portfolio of games to showcase to potential employers, setting them apart in a competitive job market. In summary, the Postgraduate Certificate in GameMaker Programming Fundamentals is a valuable course for anyone looking to start a career in game development. It offers practical skills, hands-on experience, and a direct pathway to a career in the gaming industry.

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Course Details

• Introduction to GameMaker
• GameMaker Studio 2 Interface and Workflow
• GameMaker Language (GML) Basics
• GameMaker Game Objects and Components
• GameMaker Room Creation and Management
• GameMaker Physics and Collision Detection
• GameMaker Animation and Particles
• GameMaker Scripting and Game Logic
• GameMaker Paths, Tiles, and Level Design
• GameMaker User Interface and Menus

Career Path

This section showcases a Google Charts 3D pie chart featuring the postgraduate certificate game programming fundamentals job market trends in the UK. The chart emphasizes the percentage distribution of roles, such as Game Programmer, Game Designer, Game Artist, and Game Producer. The 3D effect, transparent background, and responsive design deliver a captivating visual representation that adapts to all screen sizes. Embedded in this section, you will find a plain HTML
element, where the chart renders. The accompanying JavaScript code block defines the chart data, options, and rendering logic. The data is passed to the arrayToDataTable method, and the is3D option is set to true. The chart's slices are assigned distinct colors to aid visual distinction and engage users.

Entry Requirements

  • Basic understanding of the subject matter
  • Proficiency in English language
  • Computer and internet access
  • Basic computer skills
  • Dedication to complete the course

No prior formal qualifications required. Course designed for accessibility.

Course Status

This course provides practical knowledge and skills for professional development. It is:

  • Not accredited by a recognized body
  • Not regulated by an authorized institution
  • Complementary to formal qualifications

You'll receive a certificate of completion upon successfully finishing the course.

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POSTGRADUATE CERTIFICATE IN GAMEMAKER PROGRAMMING FUNDAMENTALS
is awarded to
Learner Name
who has completed a programme at
London School of International Business (LSIB)
Awarded on
05 May 2025
Blockchain Id: s-1-a-2-m-3-p-4-l-5-e
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