Undergraduate Certificate in American Literature and E-sports Gaming
-- viendo ahoraThe Undergraduate Certificate in American Literature and E-sports Gaming is a unique interdisciplinary program that combines the study of American literature with the rapidly growing industry of e-sports. This course is important for students who want to gain a comprehensive understanding of American culture, media, and the dynamic world of e-sports.
2.720+
Students enrolled
GBP £ 140
GBP £ 202
Save 44% with our special offer
Acerca de este curso
HundredPercentOnline
LearnFromAnywhere
ShareableCertificate
AddToLinkedIn
TwoMonthsToComplete
AtTwoThreeHoursAWeek
StartAnytime
Sin perรญodo de espera
Detalles del Curso
โข Introduction to American Literature & E-sports Gaming – This unit will cover the basics of American literature and the growing industry of e-sports gaming, including their history and cultural significance. โข Classic American Literature – This unit will delve into the works of classic American authors such as Mark Twain, Edgar Allan Poe, and Emily Dickinson. โข Contemporary American Literature – This unit will explore modern American literature, focusing on works written in the last 50 years. โข Game Design and Development – This unit will provide an overview of the game design and development process, including the creation of game worlds, characters, and mechanics. โข E-sports Industry and Culture – This unit will examine the e-sports industry and culture, including its history, fan base, and impact on society. โข Game Analysis and Criticism – This unit will cover the techniques and methods used to analyze and critique games, including their narrative, mechanics, and cultural significance. โข Writing for Games – This unit will explore the process of writing for games, including the creation of dialogue, story, and characters. โข Game Genres and Narratives – This unit will delve into the various genres of games and their unique narratives, such as role-playing games, first-person shooters, and sports games. โข American Literature and Gaming in Popular Culture – This unit will examine the intersection of American literature and gaming in popular culture, including adaptations of literature into games and the influence of literature on game design.
Trayectoria Profesional
Requisitos de Entrada
- Comprensiรณn bรกsica de la materia
- Competencia en idioma inglรฉs
- Acceso a computadora e internet
- Habilidades bรกsicas de computadora
- Dedicaciรณn para completar el curso
No se requieren calificaciones formales previas. El curso estรก diseรฑado para la accesibilidad.
Estado del Curso
Este curso proporciona conocimientos y habilidades prรกcticas para el desarrollo profesional. Es:
- No acreditado por un organismo reconocido
- No regulado por una instituciรณn autorizada
- Complementario a las calificaciones formales
Recibirรกs un certificado de finalizaciรณn al completar exitosamente el curso.
Por quรฉ la gente nos elige para su carrera
Cargando reseรฑas...
Preguntas Frecuentes
Tarifa del curso
- 3-4 horas por semana
- Entrega temprana del certificado
- Inscripciรณn abierta - comienza cuando quieras
- 2-3 horas por semana
- Entrega regular del certificado
- Inscripciรณn abierta - comienza cuando quieras
- Acceso completo al curso
- Certificado digital
- Materiales del curso
Obtener informaciรณn del curso
Obtener un certificado de carrera